The Form Lab Playful world of sculpture & invention!

Logo for BOB kids featuring stylized letters with splashes and a camera icon in bright colors.

We believe children learn best when they build, test, and play with ideas.
In ‘The Form Lab’, kids don’t just make sculptures — they experiment like engineers, imagine like artists, and discover like scientists.

From moving machines to dreamlike forms — kids explore the power of shape!

Art classes in pictures

Introduction to 3D Modelling & Science of Sculpture

Class 1: Moving Sculptures – Kinetic Play

Warm-up game:

  • Human Mobiles: Kids stand in a circle, each holding a pose. One moves slightly, others adjust to stay balanced, like a Calder mobile.

  • Wind Test: Blow gently on each other’s arms to feel how small forces create motion.

Exploration:

  • Build small moving structures from straws, sticks, LEGO gears, or recycled parts.

  • Experiment with balance points, pivots, and wheels.

  • Use fans or air blowing to test movement.

Concept:
“Movement can be part of sculpture. Balance and forces make artworks dance, spin, or sway.”

Artist Inspiration:

  • Alexander Calder (mobiles).

  • Theo Jansen (wind-powered Strandbeests).

  • Jean Tinguely (playful mechanical machines).

Outcome:

Kids discover how engineering principles (balance, pivot, wind power) can make art move, blending mechanics with creativity.

Class 2: Surreal Forms – Dream Sculptures

Warm-up game:

  • Dream Object Mash-up: Kids draw two random objects (like a shoe + teapot) and combine them into one surreal design.

  • Share and laugh at strange new creations.

Exploration:

  • Build a base from cardboard, bottles, or toys.

  • Cover with papier-mâché strips to form dreamlike shapes.

  • Add unexpected elements (wings, melting parts, eyes).

  • Paint in bright or unusual colours.

Concept:
“Sculpture doesn’t have to look real. Surrealist artists turn ordinary things into dreamlike, impossible objects.”

Artist Inspiration:

  • Salvador Dalí (melting clocks, dream imagery).

  • Meret Oppenheim (furry teacup).

Outcome:

Kids learn that art can challenge logic, using imagination to transform everyday objects into playful dream-sculptures.

Class 3: Pop Play – Big & Shiny Forms

Warm-up game:

  • Blow It Up: Kids draw a small object (banana, shoe, toy) → then re-draw it huge.

  • Compare small vs. giant — which feels funnier, more powerful?

Exploration:

  • Spray expanding foam (adult-assisted) onto a cardboard/foil base.

  • Shape into rounded, oversized forms.

  • Paint glossy colours or cover in metallic foil to mimic balloon-like surfaces.

Concept:
“Changing scale makes us see objects differently. Big, shiny, or playful sculptures surprise us and make us smile.”

Artist Inspiration:

  • Jeff Koons (giant balloon dog).

  • Claes Oldenburg (huge everyday objects).

Outcome:

Kids understand how size, surface, and exaggeration change perception, turning the ordinary into the extraordinary.

Class 4: Ghosts of Objects – Sculpture as Memory

Warm-up game:

  • Body Silhouettes: Kids trace each other’s shadows or outlines.

  • Talk about how the outline captures a “presence” even when the person moves away.

Exploration:

  • Wrap small objects (cups, shoes, toys) in foil or tape.

  • Cover with papier-mâché, then remove the object to leave its “ghost.”

  • Option: Cast handprints or simple body forms with plaster bandages.

Concept:
“Sculptures don’t only show objects — they can show the empty space or memory left behind.”

Artist Inspiration:

  • Rachel Whiteread (casts of everyday spaces).

  • Antony Gormley (body-inspired sculptures).

Outcome:

Kids explore presence, absence, and memory — discovering that sculpture can capture invisible stories and feelings.